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Hybrid UX Engineer II

Microsoft  ·  Redmond, WA, Vereinigten Staaten Von Amerika · Hybrid

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Turn 10 Studios, the creators of the top-selling and critically acclaimed Forza franchise, has an exciting opportunity for a UX Engineer II to join our team. Forza Motorsport boasts a robust User Interface (UI) system that is used to enable a creative user interface that engages our players. This is an exciting and rare opportunity to impact the future of one of the industry’s most successful franchises through your talent, creativity, technical ability, and knowledge.

Microsoft’s mission is to empower every person and every organization on the planet to achieve more. As employees we come together with a growth mindset, innovate to empower others, and collaborate to realize our shared goals. Each day we build on our values of respect, integrity, and accountability to create a culture of inclusion where everyone can thrive at work and beyond.

In alignment with our Microsoft values, we are committed to cultivating an inclusive work environment for all employees to positively impact our culture every day.

Responsibilities

As a UX Engineer II, you will be responsible for:

  • Establishing best practices for the production of UI scenes and their required artifacts such as textures, animations, and videos. This includes naming conventions, source control / data organization, documentation, and verification processes.
  • Working directly with UX design, Game Design, Production, Art, Cinematics, and Game Engineering teams to ensure the UI meets the design vision, quality standards, accessibility standards, and technical requirements.
  • Implementing UI features using various tools and frameworks such as Blend for Visual Studio.
  • Debugging and optimizing UI performance and usability across different platforms and devices.
  • Staying updated with the latest trends and technologies in UI development and design

Qualifications

Required Qualifications

  • Bachelor's Degree in Computer Science, Software Engineering, Graphic Design, Product Design, Visual Design, Human Computer Interaction or related field AND 2+ years experience working in product or service design and/or shipping production code
    • OR equivalent experience.
  • 2+ years of experience with front-end technologies including but not limited to WPF, HTML, CSS, JavaScript and TypeScript
  • 2+ years of professional experience in UI development for games.
Preferred Skills And Experience

  • A portfolio of UI projects that demonstrate your skills and creativity.
  • Knowledge of UI design principles, patterns, and best practices.
  • Passion for creating engaging and intuitive user experiences.

UX Engineering IC3 - The typical base pay range for this role across the U.S. is USD $94,300 - $182,600 per year. There is a different range applicable to specific work locations, within the San Francisco Bay area and New York City metropolitan area, and the base pay range for this role in those locations is USD $120,900 - $198,600 per year.

Certain roles may be eligible for benefits and other compensation. Find additional benefits and pay information here: https://careers.microsoft.com/us/en/us-corporate-pay

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Microsoft is an equal opportunity employer. Consistent with applicable law, all qualified applicants will receive consideration for employment without regard to age, ancestry, citizenship, color, family or medical care leave, gender identity or expression, genetic information, immigration status, marital status, medical condition, national origin, physical or mental disability, political affiliation, protected veteran or military status, race, ethnicity, religion, sex (including pregnancy), sexual orientation, or any other characteristic protected by applicable local laws, regulations and ordinances. If you need assistance and/or a reasonable accommodation due to a disability during the application process, read more about requesting accommodations.
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